![]() Discussing the possibility of an Android release Subset has indicated that it “ to get it on all tablet devices” but doesn’t “want to make any promises” until it can be sure that it can follow through. Ability to train and control your crew better. Longer campaign with move exploration rather than a forced time constraint thanks to the rebel fleet. iPhones will not be able to play the game. Wish this idea was expanded upon greatly, and hopefully with the new budget from FTL sales, it can be expanded upon in a sequel. Beyond that it has been redesigned “to be optimal for touch devices” and will be compatible iPads 2nd generation or higher as well as iPad minis. The iPad version will likewise come packaged with all the new content from the Advanced Edition. ago I agree, FTL's only real flaw is that when you start playing for a long time, you've seen every single event a million times and know which weapons are worth getting and the sense of discovery is gone. Players who already own FTL will receive the Advanced Edition content as a free expansion. Players have already fallen for the style. ![]() The Advanced Edition will also include “small features” like the ability to save and quit during battle and more in-game items to purchase in stores. So while FTL can be a very engaging game if you let it be, Subset Games can go even further than this with a sequel. More specifically, the additions will include a mind control system that will allow players to “temporarily turn enemies into allies.” A hacking mechanic is also being introduced as is a new sector and events written guest-written by Chris Avellone of Planescape: Torment and Project Eternity fame. ![]() In addition to an iPad version, the developer has revealed that the PC version will receive fresh content in the form of a new Advanced Edition that will include “new weapons, drones, augments, systems, enemies, and more.” That being the case, Subset Games has revealed that “early 2014” will play host to some new developments sure to excite the game’s many enthusiasts. Since its early days as a Kickstarter project it has easily established itself as one of the industry’s premier indie properties. A product of the indie studio Subset Games, it put players in the captain’s seat of a small ship and sets them on a journey across a hostile galaxy full of danger and dilemma. Specifically, roguelikes will often present players with a decision to make without giving the player the tools to understand the likely consequences of that decision short of just having played through a bunch of runs. Subset Games will be releasing an iPad edition of FTL as well as new Advanced Edition content in early 2014.įTL: Faster Than Light is arguably one of the most entertaining and clever takes on the rogue-like the game industry has released in some time. FTL is the game that opened my eyes to something I find fundamentally frustrating about roguelikes.
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